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authorCharles <sircharlesaze@gmail.com>2020-05-12 14:14:06 +0200
committerCharles <sircharlesaze@gmail.com>2020-05-12 14:14:06 +0200
commit7b214503608550dc2853b9e01526723f8c65baf3 (patch)
treeddbc37eb2627b43eb33774bd2bf205336cd1a9e6 /src
parentd07d87964f13d3c1e6ad8c2f6d7db21101f1ef34 (diff)
downloadscop-7b214503608550dc2853b9e01526723f8c65baf3.tar.gz
scop-7b214503608550dc2853b9e01526723f8c65baf3.tar.bz2
scop-7b214503608550dc2853b9e01526723f8c65baf3.zip
Added mat4 in libftm, can rotate, scale and translate vector
Diffstat (limited to 'src')
-rw-r--r--src/gl.c23
-rw-r--r--src/glfw.c11
-rw-r--r--src/helper.c21
-rw-r--r--src/main.c82
-rw-r--r--src/parse.c13
-rw-r--r--src/shader.c10
-rw-r--r--src/texture.c44
7 files changed, 169 insertions, 35 deletions
diff --git a/src/gl.c b/src/gl.c
index 82e33a9..557cb63 100644
--- a/src/gl.c
+++ b/src/gl.c
@@ -6,7 +6,7 @@
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/05/11 01:31:10 by charles #+# #+# */
-/* Updated: 2020/05/11 10:42:42 by charles ### ########.fr */
+/* Updated: 2020/05/12 14:07:04 by charles ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,20 +16,26 @@ int gl_state_init(t_gl_state *state, t_object *object)
{
if ((state->shader = shader_new()) == 0)
return (-1);
+ GL_CALL(state->mvp_location = glGetUniformLocation(state->shader, "u_mvp"));
+ if (state->mvp_location == -1)
+ return (-1);
+
+ GL_CALL(glGenVertexArrays(1, &state->vertex_array));
GL_CALL(glGenBuffers(1, &state->vertex_buf));
+ GL_CALL(glGenBuffers(1, &state->index_buf));
+
+ GL_CALL(glBindVertexArray(state->vertex_array));
+
GL_CALL(glBindBuffer(GL_ARRAY_BUFFER, state->vertex_buf));
GL_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(float) * object->vertices_len,
object->vertices, GL_STATIC_DRAW));
- GL_CALL(glGenBuffers(1, &state->index_buf));
GL_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, state->index_buf));
- GL_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(float) * object->indices_len,
+ GL_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * object->indices_len,
object->indices, GL_STATIC_DRAW));
- GL_CALL(glGenVertexArrays(1, &state->vertex_array));
- GL_CALL(glBindVertexArray(state->vertex_array));
+ GL_CALL(glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(float) * 3, (void*)0));
GL_CALL(glEnableVertexAttribArray(0));
- GL_CALL(glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(float) * 3, (const void*)0));
return (0);
}
@@ -42,3 +48,8 @@ void gl_state_quit(t_gl_state *state, t_object *object)
free(object->vertices);
free(object->indices);
}
+
+void gl_state_set_mvp(t_gl_state *state, t_ftmmat4 *mvp)
+{
+ GL_CALL(glUniformMatrix4fv(state->mvp_location, 1, GL_TRUE, mvp->m));
+}
diff --git a/src/glfw.c b/src/glfw.c
index a492c08..1071ae0 100644
--- a/src/glfw.c
+++ b/src/glfw.c
@@ -6,12 +6,18 @@
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/05/11 01:58:00 by charles #+# #+# */
-/* Updated: 2020/05/11 09:41:51 by charles ### ########.fr */
+/* Updated: 2020/05/12 13:58:51 by charles ### ########.fr */
/* */
/* ************************************************************************** */
#include "scop.h"
+void st_resize_callback(GLFWwindow *window, int width, int height)
+{
+ (void)window;
+ glViewport(0, 0, width, height);
+}
+
GLFWwindow *glfw_init(int width, int height)
{
GLFWwindow *window;
@@ -28,6 +34,7 @@ GLFWwindow *glfw_init(int width, int height)
return (NULL);
}
glfwMakeContextCurrent(window);
+ glfwSetFramebufferSizeCallback(window, st_resize_callback);
if (glewInit() != GLEW_OK)
{
glfwDestroyWindow(window);
@@ -35,6 +42,6 @@ GLFWwindow *glfw_init(int width, int height)
return (NULL);
}
glfwSwapInterval(1);
- glViewport(0, 0, width, height);
+ /* glViewport(0, 0, width, height); */
return (window);
}
diff --git a/src/helper.c b/src/helper.c
new file mode 100644
index 0000000..34fd560
--- /dev/null
+++ b/src/helper.c
@@ -0,0 +1,21 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* helper.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/05/11 14:55:27 by charles #+# #+# */
+/* Updated: 2020/05/11 14:57:29 by charles ### ########.fr */
+/* */
+/* ************************************************************************** */
+
+#include "scop.h"
+
+bool has_extension(char *filepath, char *extension)
+{
+ char *match;
+
+ match = ft_strstr(filepath, extension);
+ return (match != NULL && ft_strlen(match) == ft_strlen(extension));
+}
diff --git a/src/main.c b/src/main.c
index 1dcc36c..5685478 100644
--- a/src/main.c
+++ b/src/main.c
@@ -6,7 +6,7 @@
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/05/09 10:20:09 by charles #+# #+# */
-/* Updated: 2020/05/11 10:49:17 by charles ### ########.fr */
+/* Updated: 2020/05/12 14:10:09 by charles ### ########.fr */
/* */
/* ************************************************************************** */
@@ -18,36 +18,86 @@ int main(int argc, char **argv)
t_object object;
t_gl_state state;
- if (argc != 2)
- {
- ft_putstr("Usage: ");
- ft_putstr(argv[0]);
- ft_putendl(" [obj file]");
- return (1);
- }
- if (parse(argv[1], &object) == -1)
- {
- ft_putstr("Error: couldn't parse ");
- ft_putendl(argv[1]);
- return (1);
- }
+ /* if (argc != 2) */
+ /* { */
+ /* ft_putstr("Usage: "); */
+ /* ft_putstr(argv[0]); */
+ /* ft_putendl(" [obj file]"); */
+ /* return (1); */
+ /* } */
+ /* if (parse(argv[1], &object) == -1) */
+ /* { */
+ /* ft_putstr("Error: couldn't parse "); */
+ /* ft_putendl(argv[1]); */
+ /* return (1); */
+ /* } */
+ float positions[] = {
+ 0.5f, 0.5f, 0.0f,
+ 0.5f, -0.5f, 0.0f,
+ -0.5f, -0.5f, 0.0f,
+ -0.5f, 0.5f, 0.0f
+ };
+ unsigned int index[] = {
+ 0, 1, 3,
+ 1, 2, 3
+ };
+
+ object.vertices = malloc(sizeof(positions));
+ ft_memcpy(object.vertices, positions, sizeof(positions));
+ object.indices = malloc(sizeof(index));
+ ft_memcpy(object.indices, index, sizeof(index));
+ object.vertices_len = 12;
+ object.indices_len = 6;
/* for (size_t i = 0; i < object.indices_len; i++) */
/* printf("%u\n", object.indices[i]); */
/* for (size_t i = 0; i < object.vertices_len; i++) */
/* printf("%f\n", object.vertices[i]); */
/* printf("%lu\n", object.indices_len); */
+ t_ftmmat4 trans;
+ t_ftmvec3 vec;
+
+ ftm_mat4init_eye(&trans, 1.0);
+ /* ftm_mat4translate(&trans, 0.5, 0.5, 0.0); */
+
+ ftm_mat4rotate(&trans, ftm_radian(45.0), ftm_vec3init(&vec, 0.0, 0.0, 1.0));
+
+ /* ftm_mat4scale(&trans, 0.5, 0.5, 0.5); */
+
+ for (int i = 0; i < 4; i++)
+ {
+ for (int j = 0; j < 4; j++)
+ {
+ printf("%f, ", trans.m[i * 4 + j]);
+ }
+ printf("\n");
+ }
+
if ((window = glfw_init(400, 400)) == NULL
|| gl_state_init(&state, &object) == -1)
return (1);
+
+ GL_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0));
+ GL_CALL(glBindVertexArray(0));
+
+ GL_CALL(glPolygonMode(GL_FRONT_AND_BACK, GL_LINE));
+
+ GL_CALL(glUseProgram(state.shader));
+ gl_state_set_mvp(&state, &trans);
+
while (!glfwWindowShouldClose(window))
{
+ GL_CALL(glClearColor(0.2f, 0.3f, 0.3f, 1.0f));
GL_CALL(glClear(GL_COLOR_BUFFER_BIT));
+
GL_CALL(glUseProgram(state.shader));
+ ftm_mat4rotate(&trans, ftm_radian(1.0), ftm_vec3init(&vec, 0.0, 0.0, 1.0));
+ gl_state_set_mvp(&state, &trans);
+
GL_CALL(glBindVertexArray(state.vertex_array));
- GL_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, state.index_buf));
- GL_CALL(glDrawElements(GL_TRIANGLES, object.vertices_len, GL_UNSIGNED_INT, (const void*)0));
+ GL_CALL(glDrawElements(GL_TRIANGLES, object.indices_len, GL_UNSIGNED_INT, (void*)0));
+
glfwSwapBuffers(window);
glfwPollEvents();
}
diff --git a/src/parse.c b/src/parse.c
index b83d9e8..6290b1a 100644
--- a/src/parse.c
+++ b/src/parse.c
@@ -6,7 +6,7 @@
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/05/09 11:02:00 by charles #+# #+# */
-/* Updated: 2020/05/11 01:29:13 by charles ### ########.fr */
+/* Updated: 2020/05/11 15:55:44 by charles ### ########.fr */
/* */
/* ************************************************************************** */
@@ -21,7 +21,7 @@ static int st_parse_face(char **indexes_strs, t_ftvec *indices)
unsigned int first;
unsigned int tmp;
- len = ft_split_len(indexes_strs);
+ len = ft_strslen(indexes_strs);
first = ft_atoi(indexes_strs[0]);
/* if (ft_vecpush(indices, *(void**)&first) == NULL) */
/* return (-1); */
@@ -64,11 +64,11 @@ static int st_parse_line(char *line, t_ftvec *vertices, t_ftvec *indices)
if ((split = ft_split(line + 1, ' ')) == NULL)
return (-1);
ret = -1;
- if (*line == 'v' && ft_split_len(split) == 3)
+ if (*line == 'v' && ft_strslen(split) == 3)
ret = st_parse_vertex(split, vertices);
- if (*line == 'f' && ft_split_len(split) >= 3)
+ if (*line == 'f' && ft_strslen(split) >= 3)
ret = st_parse_face(split, indices);
- ft_split_destroy(split);
+ ft_strsdestroy(split);
return (ret);
}
@@ -101,7 +101,8 @@ int parse(char *filepath, t_object *object)
t_ftvec *vertices;
t_ftvec *indices;
- if ((fd = open(filepath, O_RDONLY)) == -1)
+ if (!has_extension(filepath, ".obj")
+ || (fd = open(filepath, O_RDONLY)) == -1)
return (-1);
if ((vertices = ft_vecnew(SCOP_VEC_DEFAULT_SIZE)) == NULL)
return (-1);
diff --git a/src/shader.c b/src/shader.c
index 2e12a3e..dac76c8 100644
--- a/src/shader.c
+++ b/src/shader.c
@@ -6,7 +6,7 @@
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/05/11 09:35:54 by charles #+# #+# */
-/* Updated: 2020/05/11 12:25:16 by charles ### ########.fr */
+/* Updated: 2020/05/11 21:30:29 by charles ### ########.fr */
/* */
/* ************************************************************************** */
@@ -17,17 +17,17 @@
static unsigned int st_compile(char *filepath, unsigned int type)
{
- char *src;
+ t_ftmem file;
unsigned int id;
int result;
int len;
char *msg;
- if ((src = ft_getfile(open(filepath, O_RDONLY))) == NULL)
+ if (ft_getfile(open(filepath, O_RDONLY), &file) == -1)
return (0);
GL_CALL(id = glCreateShader(type));
- GL_CALL(glShaderSource(id, 1, (const char**)&src, NULL));
- free(src);
+ GL_CALL(glShaderSource(id, 1, (const char**)&file.data, NULL));
+ free(file.data);
GL_CALL(glCompileShader(id));
GL_CALL(glGetShaderiv(id, GL_COMPILE_STATUS, &result));
if (result == GL_FALSE)
diff --git a/src/texture.c b/src/texture.c
new file mode 100644
index 0000000..e499af6
--- /dev/null
+++ b/src/texture.c
@@ -0,0 +1,44 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* texture.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/05/11 14:27:34 by charles #+# #+# */
+/* Updated: 2020/05/11 16:19:56 by charles ### ########.fr */
+/* */
+/* ************************************************************************** */
+
+#include "scop.h"
+
+uint8_t *st_read_bmp(char *filepath, size_t *width, size_t *height)
+{
+ t_ftmem file;
+
+ if (ft_getfile(open(filepath, O_RDONLY), &file) == -1)
+ return (NULL);
+ *width = 0;
+ *height = 0;
+ return (file.data);
+}
+
+unsigned int texture_new(char *filepath)
+{
+ uint8_t *data;
+ unsigned int texture;
+ size_t width;
+ size_t height;
+
+ if ((data = st_read_bmp(filepath, &width, &height)) == NULL)
+ return (0);
+ GL_CALL(glGenTextures(1, &texture));
+ GL_CALL(glBindTexture(GL_TEXTURE_2D, texture));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data));
+ free(data);
+ return (texture);
+}