diff options
Diffstat (limited to 'cpp03/ex04')
| -rw-r--r-- | cpp03/ex04/ClapTrap.cpp | 37 | ||||
| -rw-r--r-- | cpp03/ex04/ClapTrap.hpp | 10 | ||||
| -rw-r--r-- | cpp03/ex04/FragTrap.cpp | 31 | ||||
| -rw-r--r-- | cpp03/ex04/FragTrap.hpp | 8 | ||||
| -rw-r--r-- | cpp03/ex04/NinjaTrap.cpp | 51 | ||||
| -rw-r--r-- | cpp03/ex04/NinjaTrap.hpp | 8 | ||||
| -rw-r--r-- | cpp03/ex04/ScavTrap.cpp | 31 | ||||
| -rw-r--r-- | cpp03/ex04/ScavTrap.hpp | 8 | ||||
| -rw-r--r-- | cpp03/ex04/SuperTrap.cpp | 72 | ||||
| -rw-r--r-- | cpp03/ex04/SuperTrap.hpp | 3 | ||||
| -rw-r--r-- | cpp03/ex04/main.cpp | 82 |
11 files changed, 163 insertions, 178 deletions
diff --git a/cpp03/ex04/ClapTrap.cpp b/cpp03/ex04/ClapTrap.cpp index 6711799..4c712c3 100644 --- a/cpp03/ex04/ClapTrap.cpp +++ b/cpp03/ex04/ClapTrap.cpp @@ -6,14 +6,13 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 15:28:43 by charles #+# #+# */ -/* Updated: 2020/04/13 15:50:48 by charles ### ########.fr */ +/* Updated: 2020/11/11 06:41:35 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "ClapTrap.hpp" ClapTrap::ClapTrap(): - m_prefix("CL4P-TP "), m_hitPoints(100), m_maxHitPoints(100), m_energyPoints(100), @@ -24,11 +23,10 @@ ClapTrap::ClapTrap(): m_rangedAttackDamage(0), m_armorDamageReduction(0) { - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + std::cout << "CL4P-TP New " << m_name << ": your gaming references suck" << std::endl; } -ClapTrap::ClapTrap(std::string name): - m_prefix("CL4P-TP "), +ClapTrap::ClapTrap(std::string const& name): m_hitPoints(100), m_maxHitPoints(100), m_energyPoints(100), @@ -39,7 +37,7 @@ ClapTrap::ClapTrap(std::string name): m_rangedAttackDamage(0), m_armorDamageReduction(0) { - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + std::cout << "CL4P-TP New " << m_name << ": your gaming references suck" << std::endl; } ClapTrap::ClapTrap(ClapTrap const& other) @@ -47,7 +45,7 @@ ClapTrap::ClapTrap(ClapTrap const& other) *this = other; } -void ClapTrap::operator=(ClapTrap const& other) +ClapTrap& ClapTrap::operator=(ClapTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -57,27 +55,28 @@ void ClapTrap::operator=(ClapTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } ClapTrap::~ClapTrap() { - std::cout << "CL4P-TP " << "Delete "<< m_name << ": your gaming references still suck" << std::endl; + std::cout << "CL4P-TP Delete "<< m_name << ": your gaming references still suck" << std::endl; } void ClapTrap::rangedAttack(std::string const& target) const { - std::cout << m_prefix << m_name - << " attacks " << target + std::cout << "CL4P-TP " << m_name + << " attacks " << target << " at range, causing " << m_rangedAttackDamage - << " points of damage!" << std::endl; + << " points of damage!" << std::endl; } void ClapTrap::meleeAttack(std::string const& target) const { - std::cout << m_prefix << m_name - << " attacks " << target + std::cout << "CL4P-TP " << m_name + << " attacks " << target << " in melee mode causing " << m_meleeAttackDamage - << " points of damage!" << std::endl; + << " points of damage!" << std::endl; } void ClapTrap::takeDamage(unsigned int amount) @@ -89,9 +88,9 @@ void ClapTrap::takeDamage(unsigned int amount) if (amount > m_hitPoints) amount = m_hitPoints; m_hitPoints -= amount; - std::cout << m_prefix << m_name - << " takes " << amount - << " damage" << std::endl; + std::cout << "CL4P-TP " << m_name + << " takes " << amount + << " damage" << std::endl; } void ClapTrap::beRepaired(unsigned int amount) @@ -99,7 +98,7 @@ void ClapTrap::beRepaired(unsigned int amount) if (amount + m_hitPoints > m_maxHitPoints) amount = m_maxHitPoints - m_hitPoints; m_hitPoints += amount; - std::cout << m_prefix << m_name - << " gained " << amount + std::cout << "CL4P-TP " << m_name + << " gained " << amount << " hit points" << std::endl; } diff --git a/cpp03/ex04/ClapTrap.hpp b/cpp03/ex04/ClapTrap.hpp index 5f4e26a..8d38307 100644 --- a/cpp03/ex04/ClapTrap.hpp +++ b/cpp03/ex04/ClapTrap.hpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 15:20:45 by charles #+# #+# */ -/* Updated: 2020/04/13 15:47:14 by charles ### ########.fr */ +/* Updated: 2020/11/11 07:29:18 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -21,9 +21,9 @@ class ClapTrap { public: ClapTrap(); - ClapTrap(std::string name); + ClapTrap(std::string const& name); ClapTrap(ClapTrap const& other); - void operator=(ClapTrap const& other); + ClapTrap& operator=(ClapTrap const& other); ~ClapTrap(); void rangedAttack(std::string const& target) const; @@ -32,14 +32,12 @@ public: void beRepaired(unsigned int amount); protected: - std::string m_prefix; - unsigned int m_hitPoints; unsigned int m_maxHitPoints; unsigned int m_energyPoints; unsigned int m_maxEnergyPoints; unsigned int m_level; - std::string m_name; + std::string m_name; unsigned int m_meleeAttackDamage; unsigned int m_rangedAttackDamage; unsigned int m_armorDamageReduction; diff --git a/cpp03/ex04/FragTrap.cpp b/cpp03/ex04/FragTrap.cpp index 4db102e..9ab2ffc 100644 --- a/cpp03/ex04/FragTrap.cpp +++ b/cpp03/ex04/FragTrap.cpp @@ -6,32 +6,28 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:20:45 by cacharle #+# #+# */ -/* Updated: 2020/04/13 15:46:59 by charles ### ########.fr */ +/* Updated: 2020/11/11 06:42:32 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "FragTrap.hpp" -FragTrap::FragTrap(): - ClapTrap() +FragTrap::FragTrap() : ClapTrap() { - m_prefix = "FR4G-TP "; - m_energyPoints = 100; - m_maxEnergyPoints = 100; - m_meleeAttackDamage = 30; - m_rangedAttackDamage = 20; + m_energyPoints = 100; + m_maxEnergyPoints = 100; + m_meleeAttackDamage = 30; + m_rangedAttackDamage = 20; m_armorDamageReduction = 5; std::cout << "FR4G-TP New " << m_name << ": your gaming references suck" << std::endl; } -FragTrap::FragTrap(std::string name): - ClapTrap(name) +FragTrap::FragTrap(std::string const& name) : ClapTrap(name) { - m_prefix = "FR4G-TP "; - m_energyPoints = 100; - m_maxEnergyPoints = 100; - m_meleeAttackDamage = 30; - m_rangedAttackDamage = 20; + m_energyPoints = 100; + m_maxEnergyPoints = 100; + m_meleeAttackDamage = 30; + m_rangedAttackDamage = 20; m_armorDamageReduction = 5; std::cout << "FR4G-TP New " << m_name << ": your gaming references suck" << std::endl; } @@ -41,7 +37,7 @@ FragTrap::FragTrap(FragTrap const& other) *this = other; } -void FragTrap::operator=(FragTrap const& other) +FragTrap& FragTrap::operator=(FragTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -51,11 +47,12 @@ void FragTrap::operator=(FragTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } FragTrap::~FragTrap() { - std::cout << m_prefix << "Delete "<< m_name << ": your gaming references still suck" << std::endl; + std::cout << "FR4G-TP Delete "<< m_name << ": your gaming references still suck" << std::endl; } void FragTrap::vaulthunter_dot_exe(std::string const& target) diff --git a/cpp03/ex04/FragTrap.hpp b/cpp03/ex04/FragTrap.hpp index 5db7027..283b219 100644 --- a/cpp03/ex04/FragTrap.hpp +++ b/cpp03/ex04/FragTrap.hpp @@ -6,7 +6,7 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:17:16 by cacharle #+# #+# */ -/* Updated: 2020/04/13 18:35:46 by charles ### ########.fr */ +/* Updated: 2020/11/11 07:04:32 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -16,13 +16,13 @@ # include <cstdlib> # include "ClapTrap.hpp" -class FragTrap : public virtual ClapTrap +class FragTrap : virtual public ClapTrap { public: FragTrap(); - FragTrap(std::string name); + FragTrap(std::string const& name); FragTrap(FragTrap const& other); - void operator=(FragTrap const& other); + FragTrap& operator=(FragTrap const& other); ~FragTrap(); void vaulthunter_dot_exe(std::string const& target); diff --git a/cpp03/ex04/NinjaTrap.cpp b/cpp03/ex04/NinjaTrap.cpp index 2a27eec..384f77b 100644 --- a/cpp03/ex04/NinjaTrap.cpp +++ b/cpp03/ex04/NinjaTrap.cpp @@ -6,38 +6,34 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 17:33:00 by charles #+# #+# */ -/* Updated: 2020/04/13 17:47:20 by charles ### ########.fr */ +/* Updated: 2020/11/11 06:49:09 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "NinjaTrap.hpp" -NinjaTrap::NinjaTrap(): - ClapTrap() +NinjaTrap::NinjaTrap() : ClapTrap() { - m_prefix = "NINJ4-TP "; - m_hitPoints = 60; - m_maxHitPoints = 60; - m_energyPoints = 120; - m_maxEnergyPoints = 120; - m_meleeAttackDamage = 60; - m_rangedAttackDamage = 5; + m_hitPoints = 60; + m_maxHitPoints = 60; + m_energyPoints = 120; + m_maxEnergyPoints = 120; + m_meleeAttackDamage = 60; + m_rangedAttackDamage = 5; m_armorDamageReduction = 0; - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + std::cout << "NINJ4-TP New " << m_name << ": your gaming references suck" << std::endl; } -NinjaTrap::NinjaTrap(std::string name): - ClapTrap(name) +NinjaTrap::NinjaTrap(std::string const& name) : ClapTrap(name) { - m_prefix = "NINJ4-TP "; - m_hitPoints = 60; - m_maxHitPoints = 60; - m_energyPoints = 120; - m_maxEnergyPoints = 120; - m_meleeAttackDamage = 60; - m_rangedAttackDamage = 5; + m_hitPoints = 60; + m_maxHitPoints = 60; + m_energyPoints = 120; + m_maxEnergyPoints = 120; + m_meleeAttackDamage = 60; + m_rangedAttackDamage = 5; m_armorDamageReduction = 0; - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + std::cout << " NINJ4-TP New " << m_name << ": your gaming references suck" << std::endl; } NinjaTrap::NinjaTrap(NinjaTrap const& other) @@ -45,7 +41,7 @@ NinjaTrap::NinjaTrap(NinjaTrap const& other) *this = other; } -void NinjaTrap::operator=(NinjaTrap const& other) +NinjaTrap& NinjaTrap::operator=(NinjaTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -55,37 +51,38 @@ void NinjaTrap::operator=(NinjaTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } NinjaTrap::~NinjaTrap() { - std::cout << m_prefix << "Delete "<< m_name << ": your gaming references still suck" << std::endl; + std::cout << "NINJ4-TP Delete "<< m_name << ": your gaming references still suck" << std::endl; } void NinjaTrap::ninjaShoebox(NinjaTrap const& target) { (void)target; - std::cout << m_prefix << m_name + std::cout << "NINJ4-TP " << m_name << " attack other ninja trap, the guy who made the subject didn't gave a fuck" << std::endl; } void NinjaTrap::ninjaShoebox(FragTrap const& target) { (void)target; - std::cout << m_prefix << m_name + std::cout << "NINJ4-TP " << m_name << " attack frag trap, leave me alone" << std::endl; } void NinjaTrap::ninjaShoebox(ScavTrap const& target) { (void)target; - std::cout << m_prefix << m_name + std::cout << "NINJ4-TP " << m_name << " attack sciv trap, ehehehe look at me I'm being funny" << std::endl; } void NinjaTrap::ninjaShoebox(ClapTrap const& target) { (void)target; - std::cout << m_prefix << m_name + std::cout << "NINJ4-TP " << m_name << " attack clap trap, ISN'T THAT WHAT YOU WANTED" << std::endl; } diff --git a/cpp03/ex04/NinjaTrap.hpp b/cpp03/ex04/NinjaTrap.hpp index 72d7039..d075dba 100644 --- a/cpp03/ex04/NinjaTrap.hpp +++ b/cpp03/ex04/NinjaTrap.hpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 17:31:24 by charles #+# #+# */ -/* Updated: 2020/04/13 18:41:44 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:43:01 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -17,13 +17,13 @@ # include "FragTrap.hpp" # include "ScavTrap.hpp" -class NinjaTrap : public virtual ClapTrap +class NinjaTrap : public ClapTrap { public: NinjaTrap(); - NinjaTrap(std::string name); + NinjaTrap(std::string const& name); NinjaTrap(NinjaTrap const& other); - void operator=(NinjaTrap const& other); + NinjaTrap& operator=(NinjaTrap const& other); ~NinjaTrap(); void ninjaShoebox(NinjaTrap const& target); diff --git a/cpp03/ex04/ScavTrap.cpp b/cpp03/ex04/ScavTrap.cpp index b686a5c..1acf126 100644 --- a/cpp03/ex04/ScavTrap.cpp +++ b/cpp03/ex04/ScavTrap.cpp @@ -6,32 +6,28 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 14:15:03 by charles #+# #+# */ -/* Updated: 2020/11/10 15:06:28 by cacharle ### ########.fr */ +/* Updated: 2020/11/11 06:42:58 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "ScavTrap.hpp" -ScavTrap::ScavTrap(): - ClapTrap() +ScavTrap::ScavTrap() : ClapTrap() { - m_prefix = "SC4V-TP "; - m_energyPoints = 50; - m_maxEnergyPoints = 50; - m_meleeAttackDamage = 20; - m_rangedAttackDamage = 15; + m_energyPoints = 50; + m_maxEnergyPoints = 50; + m_meleeAttackDamage = 20; + m_rangedAttackDamage = 15; m_armorDamageReduction = 3; - std::cout << "New " << m_name << ": your gaming references suck" << std::endl; + std::cout << "SC4V-TP New " << m_name << ": your gaming references suck" << std::endl; } -ScavTrap::ScavTrap(std::string name): - ClapTrap(name) +ScavTrap::ScavTrap(std::string const& name) : ClapTrap(name) { - m_prefix = "SC4V-TP "; - m_energyPoints = 50; - m_maxEnergyPoints = 50; - m_meleeAttackDamage = 20; - m_rangedAttackDamage = 15; + m_energyPoints = 50; + m_maxEnergyPoints = 50; + m_meleeAttackDamage = 20; + m_rangedAttackDamage = 15; m_armorDamageReduction = 3; std::cout << "SC4V-TP New " << m_name << ": your gaming references suck" << std::endl; } @@ -41,7 +37,7 @@ ScavTrap::ScavTrap(ScavTrap const& other) *this = other; } -void ScavTrap::operator=(ScavTrap const& other) +ScavTrap& ScavTrap::operator=(ScavTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -51,6 +47,7 @@ void ScavTrap::operator=(ScavTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } ScavTrap::~ScavTrap() diff --git a/cpp03/ex04/ScavTrap.hpp b/cpp03/ex04/ScavTrap.hpp index a1d625b..e908722 100644 --- a/cpp03/ex04/ScavTrap.hpp +++ b/cpp03/ex04/ScavTrap.hpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 14:11:51 by charles #+# #+# */ -/* Updated: 2020/04/13 18:41:33 by charles ### ########.fr */ +/* Updated: 2020/11/11 07:04:45 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -16,13 +16,13 @@ # include <cstdlib> # include "ClapTrap.hpp" -class ScavTrap : public ClapTrap +class ScavTrap : virtual public ClapTrap { public: ScavTrap(); - ScavTrap(std::string name); + ScavTrap(std::string const& name); ScavTrap(ScavTrap const& other); - void operator=(ScavTrap const& other); + ScavTrap& operator=(ScavTrap const& other); ~ScavTrap(); void challengeNewcomer(std::string const& target); diff --git a/cpp03/ex04/SuperTrap.cpp b/cpp03/ex04/SuperTrap.cpp index 7e96570..1555956 100644 --- a/cpp03/ex04/SuperTrap.cpp +++ b/cpp03/ex04/SuperTrap.cpp @@ -6,40 +6,38 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 17:52:56 by charles #+# #+# */ -/* Updated: 2020/11/10 14:44:33 by cacharle ### ########.fr */ +/* Updated: 2020/11/11 08:15:03 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "SuperTrap.hpp" -SuperTrap::SuperTrap() : - m_prefix("SUP3R-TP"), - m_hitPoints(100), - m_maxHitPoints(100), - m_energyPoints(100), - m_maxEnergyPoints(100), - m_level(1), - m_name(""), - m_meleeAttackDamage(0), - m_rangedAttackDamage(0), - m_armorDamageReduction(0) +SuperTrap::SuperTrap() : ClapTrap(), FragTrap(), NinjaTrap() { - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + // m_hitPoints = 100; + // m_maxHitPoints = 100; + // m_energyPoints = 100; + // m_maxEnergyPoints = 100; + // m_level = 1; + // m_name = ""; + // m_meleeAttackDamage = 0; + // m_rangedAttackDamage = 0; + // m_armorDamageReduction = 0; + // std::cout << "SUP3R-TP New " << m_name << ": your gaming references suck" << std::endl; } -SuperTrap::SuperTrap(std::string const& name) : - m_prefix("SUP3R-TP"), - m_hitPoints(100), - m_maxHitPoints(100), - m_energyPoints(100), - m_maxEnergyPoints(100), - m_level(1), - m_name(name), - m_meleeAttackDamage(0), - m_rangedAttackDamage(0), - m_armorDamageReduction(0) +SuperTrap::SuperTrap(std::string const& name) : ClapTrap(name), FragTrap(name), NinjaTrap(name) { - std::cout << m_prefix << "New " << m_name << ": your gaming references suck" << std::endl; + m_hitPoints = 100; + // m_maxHitPoints = 100; + // m_energyPoints = 100; + // m_maxEnergyPoints = 100; + // m_level = 1; + // m_name = name; + // m_meleeAttackDamage = 0; + // m_rangedAttackDamage = 0; + // m_armorDamageReduction = 0; + // std::cout << "SUP3R-TP New " << m_name << ": your gaming references suck" << std::endl; } SuperTrap::SuperTrap(SuperTrap const& other) @@ -47,30 +45,30 @@ SuperTrap::SuperTrap(SuperTrap const& other) *this = other; } -void SuperTrap::operator=(SuperTrap const& other) +SuperTrap& SuperTrap::operator=(SuperTrap const& other) { - m_hitPoints = other.m_hitPoints; - m_maxHitPoints = other.m_maxHitPoints; - m_energyPoints = other.m_energyPoints; - m_maxEnergyPoints = other.m_maxEnergyPoints; - m_level = other.m_level; - m_meleeAttackDamage = other.m_meleeAttackDamage; - m_rangedAttackDamage = other.m_rangedAttackDamage; - m_armorDamageReduction = other.m_armorDamageReduction; + // m_hitPoints = other.m_hitPoints; + // m_maxHitPoints = other.m_maxHitPoints; + // m_energyPoints = other.m_energyPoints; + // m_maxEnergyPoints = other.m_maxEnergyPoints; + // m_level = other.m_level; + // m_meleeAttackDamage = other.m_meleeAttackDamage; + // m_rangedAttackDamage = other.m_rangedAttackDamage; + // m_armorDamageReduction = other.m_armorDamageReduction; return *this; } SuperTrap::~SuperTrap() { - std::cout << "SUP3R-TP" << "Delete "<< m_name << ": your gaming references still suck" << std::endl; + // std::cout << "SUP3R-TP Delete "<< m_name << ": your gaming references still suck" << std::endl; } void SuperTrap::rangedAttack(std::string const& target) const { - FragTrap::rangedArray(target); + // FragTrap::rangedArray(target); } void SuperTrap::meleeAttack(std::string const& target) const { - NinjaTrap::rangedArray(target); + // NinjaTrap::rangedArray(target); } diff --git a/cpp03/ex04/SuperTrap.hpp b/cpp03/ex04/SuperTrap.hpp index 39a0378..f660e20 100644 --- a/cpp03/ex04/SuperTrap.hpp +++ b/cpp03/ex04/SuperTrap.hpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 17:48:31 by charles #+# #+# */ -/* Updated: 2020/11/10 14:44:07 by cacharle ### ########.fr */ +/* Updated: 2020/11/11 07:13:14 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -29,7 +29,6 @@ public: void rangedAttack(std::string const& target) const; void meleeAttack(std::string const& target) const; - }; #endif diff --git a/cpp03/ex04/main.cpp b/cpp03/ex04/main.cpp index 6f709f8..3d387ae 100644 --- a/cpp03/ex04/main.cpp +++ b/cpp03/ex04/main.cpp @@ -6,7 +6,7 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:41:27 by cacharle #+# #+# */ -/* Updated: 2020/04/13 17:46:24 by charles ### ########.fr */ +/* Updated: 2020/11/11 08:19:33 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -17,46 +17,46 @@ int main(void) { - srand(time(NULL)); + // srand(time(NULL)); - FragTrap ft("bob"); - ft.rangedAttack("a dog"); - ft.meleeAttack("a cat"); - ft.takeDamage(10); - ft.beRepaired(10); - ft.vaulthunter_dot_exe("your mom"); - ft.vaulthunter_dot_exe("your dad"); - ft.vaulthunter_dot_exe("your brother"); - ft.vaulthunter_dot_exe("your sister"); - ft.vaulthunter_dot_exe("your grandma"); - ft.takeDamage(1000); - ft.beRepaired(1000); - - std::cout << std::endl; - ScavTrap scav("jean"); - scav.rangedAttack("a dog"); - scav.meleeAttack("a cat"); - scav.takeDamage(10); - scav.beRepaired(10); - scav.challengeNewcomer("your mom"); - scav.challengeNewcomer("your dad"); - scav.challengeNewcomer("your brother"); - scav.challengeNewcomer("your sister"); - scav.challengeNewcomer("your grandma"); - scav.takeDamage(1000); - scav.beRepaired(1000); - - std::cout << std::endl; - NinjaTrap ninja("didier"); - ninja.rangedAttack("a dog"); - ninja.meleeAttack("a cat"); - ninja.takeDamage(10); - ninja.beRepaired(10); - ninja.ninjaShoebox(ninja); - ninja.ninjaShoebox(ft); - ninja.ninjaShoebox(scav); - ninja.ninjaShoebox(ClapTrap("oui")); - ninja.takeDamage(1000); - ninja.beRepaired(1000); + // FragTrap ft("bob"); + // ft.rangedAttack("a dog"); + // ft.meleeAttack("a cat"); + // ft.takeDamage(10); + // ft.beRepaired(10); + // ft.vaulthunter_dot_exe("your mom"); + // ft.vaulthunter_dot_exe("your dad"); + // ft.vaulthunter_dot_exe("your brother"); + // ft.vaulthunter_dot_exe("your sister"); + // ft.vaulthunter_dot_exe("your grandma"); + // ft.takeDamage(1000); + // ft.beRepaired(1000); + // + // std::cout << std::endl; + // ScavTrap scav("jean"); + // scav.rangedAttack("a dog"); + // scav.meleeAttack("a cat"); + // scav.takeDamage(10); + // scav.beRepaired(10); + // scav.challengeNewcomer("your mom"); + // scav.challengeNewcomer("your dad"); + // scav.challengeNewcomer("your brother"); + // scav.challengeNewcomer("your sister"); + // scav.challengeNewcomer("your grandma"); + // scav.takeDamage(1000); + // scav.beRepaired(1000); + // + // std::cout << std::endl; + // NinjaTrap ninja("didier"); + // ninja.rangedAttack("a dog"); + // ninja.meleeAttack("a cat"); + // ninja.takeDamage(10); + // ninja.beRepaired(10); + // ninja.ninjaShoebox(ninja); + // ninja.ninjaShoebox(ft); + // ninja.ninjaShoebox(scav); + // ninja.ninjaShoebox(ClapTrap("oui")); + // ninja.takeDamage(1000); + // ninja.beRepaired(1000); return 0; } |
