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authorCharles <sircharlesaze@gmail.com>2020-05-13 17:14:08 +0200
committerCharles <sircharlesaze@gmail.com>2020-05-13 17:14:08 +0200
commit46f56c104218f675daf2feb1366f53f4d84a1886 (patch)
tree6b3a324e160bc601ff724d59dca5ed7d9f6a2766 /shader/fragment.glsl
parent0267b512527b85af6cd815bb9215bd659b75931e (diff)
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Very ugly and not working texture
Diffstat (limited to 'shader/fragment.glsl')
-rw-r--r--shader/fragment.glsl5
1 files changed, 4 insertions, 1 deletions
diff --git a/shader/fragment.glsl b/shader/fragment.glsl
index bf1c286..6c3e1b1 100644
--- a/shader/fragment.glsl
+++ b/shader/fragment.glsl
@@ -1,10 +1,13 @@
#version 400 core
in vec4 v_color;
+in vec2 v_texture_coord;
out vec4 out_color;
+uniform sampler2D u_texture;
+
void main()
{
- out_color = v_color;
+ out_color = v_color + texture(u_texture, v_texture_coord);
}